Resident Evil 4 Remake – First PC Performance Impressions
Capcom has lifted the review embargo on Resident Evil 4 Remake, and we can finally share our first PC performance impressions of it. Resident Evil 4 Remake appears to be a solid game on PC and works similarly to the recently released Chainsaw demo.
For our initial testing, we used an Intel i9 9900K, 16GB of DDR4 at 3800MHz, and NVIDIA's RTX 4090. We also used Windows 10 64-bit and the GeForce 531.26 driver.
Resident Evil 4 Remake has the same traversal stutters present in the PC demo. Luckily, these stutterers are not common and most of you won't even notice them. For those wondering, the game has no shader compilation hiccups. Additionally, Denuvo didn't introduce any performance issues (at least as far as we could tell).
The final version of the game ran at an average of 100 frames per second at native 4K at maximum settings with ray tracing and hair strands on our PC system. In the village area, our frame rate was around 80 fps. In the same area, the PC demo ran at 70-75fps. Therefore, the final version may perform slightly better than the demo in some CPU-heavy scenes.
It's also worth noting that Resident Evil 4 Remake offers LOTS of graphics settings to tweak. In addition, it offers ray tracing for reflections and supports FSR 2. However, there is no official support for NVIDIA's DLSS 2 or DLSS 3 technologies.
Resident Evil 4 Remake will be released on March 24th. Our PC performance analysis for this game will go live before the game launches. We also expect our AMD Ryzen 9 7950X3D PC system to be up and running early next week. Therefore we compare the Intel i9 9900K with the Ryzen 9 7950X3D in the village area.
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